New button template
This commit is contained in:
11
README.md
11
README.md
@@ -63,11 +63,14 @@ point, use a composed template:
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```bash
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anvil new weather_station --template weather --board uno
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anvil new clicker --template button --board uno
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```
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The weather template builds on basic, adding a `WeatherApp` with a TMP36
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temperature sensor driver, managed example tests demonstrating both mock and
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simulator patterns, and student test starters. To see available templates:
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The **weather** template adds a `WeatherApp` with a TMP36 temperature sensor,
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managed example tests, and student test starters. The **button** template adds
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a `ButtonApp` with edge detection that prints "Button pressed!" to the serial
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monitor each time you press a button -- no repeated messages from holding it
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down. Both templates include mock and simulator patterns. To see all options:
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```bash
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anvil new --list-templates
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@@ -437,7 +440,7 @@ Upload these to a Gitea release. The script requires `build-essential`,
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cargo test
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```
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615 tests (137 unit + 478 integration), ~4 seconds, zero warnings.
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642 tests (137 unit + 505 integration), ~4 seconds, zero warnings.
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---
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@@ -10,6 +10,7 @@ use crate::version::ANVIL_VERSION;
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// Embedded template directories
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static BASIC_TEMPLATE: Dir = include_dir!("$CARGO_MANIFEST_DIR/templates/basic");
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static WEATHER_TEMPLATE: Dir = include_dir!("$CARGO_MANIFEST_DIR/templates/weather");
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static BUTTON_TEMPLATE: Dir = include_dir!("$CARGO_MANIFEST_DIR/templates/button");
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/// Context variables available in .tmpl files via {{VAR}} substitution.
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pub struct TemplateContext {
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@@ -106,13 +107,17 @@ fn template_dir(name: &str) -> Option<&'static Dir<'static>> {
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match name {
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"basic" => Some(&BASIC_TEMPLATE),
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"weather" => Some(&WEATHER_TEMPLATE),
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"button" => Some(&BUTTON_TEMPLATE),
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_ => None,
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}
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}
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// All composed templates (everything except "basic").
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fn composed_template_entries() -> Vec<(&'static str, &'static Dir<'static>)> {
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vec![("weather", &WEATHER_TEMPLATE)]
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vec![
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("weather", &WEATHER_TEMPLATE),
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("button", &BUTTON_TEMPLATE),
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]
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}
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// =========================================================================
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35
templates/button/__name__/__name__.ino.tmpl
Normal file
35
templates/button/__name__/__name__.ino.tmpl
Normal file
@@ -0,0 +1,35 @@
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/*
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* {{PROJECT_NAME}}.ino -- Pushbutton input with edge detection
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*
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* Detects button presses (rising edge only) and prints to Serial:
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*
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* Button pressed! (count: 1)
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* Button pressed! (count: 2)
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*
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* All logic lives in lib/app/{{PROJECT_NAME}}_app.h which depends
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* on the HAL and Button interfaces, making it fully testable
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* on the host without hardware.
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*
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* Wiring (active-low, no external resistor needed):
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* Pin 2 -> one leg of the button
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* GND -> other leg of the button
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* (uses INPUT_PULLUP internally)
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*
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* Serial: 115200 baud
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*/
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#include <hal_arduino.h>
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#include <{{PROJECT_NAME}}_app.h>
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#include <button_digital.h>
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static ArduinoHal hw;
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static ButtonDigital btn(&hw, 2); // pin 2, active-low (default)
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static ButtonApp app(&hw, &btn);
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void setup() {
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app.begin();
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}
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void loop() {
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app.update();
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}
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77
templates/button/lib/app/__name___app.h.tmpl
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77
templates/button/lib/app/__name___app.h.tmpl
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#ifndef APP_H
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#define APP_H
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#include <hal.h>
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#include "button.h"
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#include <stdio.h>
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/*
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* ButtonApp -- Detects button presses and reports to Serial.
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*
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* Uses polling with edge detection: only triggers on the transition
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* from released to pressed (rising edge). Holding the button does
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* not generate repeated messages.
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*
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* Each press prints:
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* Button pressed! (count: 1)
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*
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* The button is injected through the Button interface, so this
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* class works with real hardware, mocks, or simulations.
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*
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* Wiring (active-low, no external resistor needed):
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* Digital pin 2 -> one leg of the button
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* GND -> other leg of the button
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* Set pin mode to INPUT_PULLUP in begin().
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*/
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class ButtonApp {
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public:
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static constexpr uint8_t BUTTON_PIN = 2;
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ButtonApp(Hal* hal, Button* button)
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: hal_(hal)
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, button_(button)
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, was_pressed_(false)
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, press_count_(0)
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{}
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// Call once from setup()
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void begin() {
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hal_->serialBegin(115200);
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hal_->pinMode(BUTTON_PIN, INPUT_PULLUP);
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hal_->serialPrintln("ButtonApp ready -- press the button!");
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// Read initial state so we don't false-trigger on startup
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was_pressed_ = button_->isPressed();
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}
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// Call repeatedly from loop()
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void update() {
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bool pressed_now = button_->isPressed();
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// Rising edge: was released, now pressed
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if (pressed_now && !was_pressed_) {
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press_count_++;
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onPress();
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}
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was_pressed_ = pressed_now;
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}
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// -- Accessors for testing ------------------------------------------------
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int pressCount() const { return press_count_; }
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bool wasPressed() const { return was_pressed_; }
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private:
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void onPress() {
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char buf[40];
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snprintf(buf, sizeof(buf), "Button pressed! (count: %d)", press_count_);
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hal_->serialPrintln(buf);
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}
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Hal* hal_;
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Button* button_;
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bool was_pressed_;
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int press_count_;
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};
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#endif // APP_H
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25
templates/button/template.toml
Normal file
25
templates/button/template.toml
Normal file
@@ -0,0 +1,25 @@
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[template]
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name = "button"
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base = "basic"
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description = "Pushbutton input with edge detection and serial output"
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[requires]
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libraries = ["button"]
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board_capabilities = ["digital"]
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# Default pin assignments per board.
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# Pin 2 supports interrupts on most boards, good default for buttons.
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[pins.default]
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button_signal = { pin = "2", mode = "input" }
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[pins.uno]
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button_signal = { pin = "2", mode = "input" }
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[pins.mega]
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button_signal = { pin = "2", mode = "input" }
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[pins.nano]
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button_signal = { pin = "2", mode = "input" }
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[pins.leonardo]
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button_signal = { pin = "2", mode = "input" }
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283
templates/button/test/test_button_app.cpp.tmpl
Normal file
283
templates/button/test/test_button_app.cpp.tmpl
Normal file
@@ -0,0 +1,283 @@
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/*
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* test_button_app.cpp -- Button application example tests.
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*
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* THIS FILE IS MANAGED BY ANVIL and will be updated by `anvil refresh`.
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* Do not edit -- put your own tests in test_unit.cpp and test_system.cpp.
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*/
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#include <gtest/gtest.h>
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#include <gmock/gmock.h>
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#include "mock_arduino.h"
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#include "hal.h"
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#include "mock_hal.h"
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#include "sim_hal.h"
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#include "button_mock.h"
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#include "button_sim.h"
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#include "{{PROJECT_NAME}}_app.h"
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using ::testing::_;
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using ::testing::AnyNumber;
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using ::testing::Return;
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using ::testing::HasSubstr;
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// ============================================================================
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// Unit Tests -- verify ButtonApp behavior with mock button
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// ============================================================================
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class ButtonUnitTest : public ::testing::Test {
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protected:
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void SetUp() override {
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ON_CALL(mock_, millis()).WillByDefault(Return(0));
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EXPECT_CALL(mock_, serialBegin(_)).Times(AnyNumber());
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EXPECT_CALL(mock_, serialPrint(_)).Times(AnyNumber());
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EXPECT_CALL(mock_, serialPrintln(_)).Times(AnyNumber());
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EXPECT_CALL(mock_, millis()).Times(AnyNumber());
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EXPECT_CALL(mock_, pinMode(_, _)).Times(AnyNumber());
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}
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::testing::NiceMock<MockHal> mock_;
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ButtonMock btn_;
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};
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TEST_F(ButtonUnitTest, BeginPrintsReadyMessage) {
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ButtonApp app(&mock_, &btn_);
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EXPECT_CALL(mock_, serialBegin(115200)).Times(1);
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EXPECT_CALL(mock_, serialPrintln(HasSubstr("ButtonApp ready"))).Times(1);
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app.begin();
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}
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TEST_F(ButtonUnitTest, BeginSetsPinMode) {
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ButtonApp app(&mock_, &btn_);
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EXPECT_CALL(mock_, pinMode(2, INPUT_PULLUP)).Times(1);
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app.begin();
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}
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TEST_F(ButtonUnitTest, NoPressNoCount) {
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ButtonApp app(&mock_, &btn_);
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app.begin();
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// Button not pressed, update should not increment count
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btn_.setPressed(false);
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app.update();
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app.update();
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app.update();
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EXPECT_EQ(app.pressCount(), 0);
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}
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TEST_F(ButtonUnitTest, SinglePressIncrementsCount) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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btn_.setPressed(true);
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app.update();
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EXPECT_EQ(app.pressCount(), 1);
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}
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TEST_F(ButtonUnitTest, HoldDoesNotRepeat) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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btn_.setPressed(true);
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app.update(); // rising edge -> count = 1
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app.update(); // still pressed -> no increment
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app.update(); // still pressed -> no increment
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EXPECT_EQ(app.pressCount(), 1);
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}
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TEST_F(ButtonUnitTest, ReleaseAndPressAgain) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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// First press
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btn_.setPressed(true);
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app.update();
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EXPECT_EQ(app.pressCount(), 1);
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// Release
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btn_.setPressed(false);
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app.update();
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// Second press
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btn_.setPressed(true);
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app.update();
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EXPECT_EQ(app.pressCount(), 2);
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}
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TEST_F(ButtonUnitTest, PrintsMessageOnPress) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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EXPECT_CALL(mock_, serialPrintln(HasSubstr("Button pressed!"))).Times(1);
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btn_.setPressed(true);
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app.update();
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}
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TEST_F(ButtonUnitTest, PrintsCountInMessage) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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EXPECT_CALL(mock_, serialPrintln(HasSubstr("count: 1"))).Times(1);
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btn_.setPressed(true);
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app.update();
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}
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TEST_F(ButtonUnitTest, DoesNotPrintOnRelease) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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btn_.setPressed(true);
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app.update();
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// Release should not trigger another print
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EXPECT_CALL(mock_, serialPrintln(HasSubstr("Button pressed!"))).Times(0);
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btn_.setPressed(false);
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app.update();
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}
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TEST_F(ButtonUnitTest, TenPresses) {
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ButtonApp app(&mock_, &btn_);
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btn_.setPressed(false);
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app.begin();
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for (int i = 0; i < 10; ++i) {
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btn_.setPressed(true);
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app.update();
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btn_.setPressed(false);
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app.update();
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}
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EXPECT_EQ(app.pressCount(), 10);
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}
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TEST_F(ButtonUnitTest, StartupWithButtonAlreadyPressed) {
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// If the button is held during startup, begin() reads it as pressed.
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// The first update() should NOT trigger a press (no rising edge).
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btn_.setPressed(true);
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ButtonApp app(&mock_, &btn_);
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app.begin();
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app.update(); // still pressed, no edge
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EXPECT_EQ(app.pressCount(), 0);
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// Release and press again -- THIS should trigger
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btn_.setPressed(false);
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app.update();
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btn_.setPressed(true);
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app.update();
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EXPECT_EQ(app.pressCount(), 1);
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}
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// ============================================================================
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// System Tests -- exercise ButtonApp with simulated button and hardware
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// ============================================================================
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class ButtonSystemTest : public ::testing::Test {
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protected:
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void SetUp() override {
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mock_arduino_reset();
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sim_.setMillis(0);
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}
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SimHal sim_;
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ButtonSim btn_{0}; // no bounce for predictable tests
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};
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TEST_F(ButtonSystemTest, StartsAndPrintsToSerial) {
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ButtonApp app(&sim_, &btn_);
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app.begin();
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std::string output = sim_.serialOutput();
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EXPECT_NE(output.find("ButtonApp ready"), std::string::npos);
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}
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TEST_F(ButtonSystemTest, PressShowsInSerialOutput) {
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ButtonApp app(&sim_, &btn_);
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app.begin();
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btn_.press();
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app.update();
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std::string output = sim_.serialOutput();
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EXPECT_NE(output.find("Button pressed!"), std::string::npos);
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EXPECT_NE(output.find("count: 1"), std::string::npos);
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}
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TEST_F(ButtonSystemTest, MultiplePressesCountCorrectly) {
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ButtonApp app(&sim_, &btn_);
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app.begin();
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for (int i = 0; i < 5; ++i) {
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btn_.press();
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app.update();
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btn_.release();
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app.update();
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}
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EXPECT_EQ(app.pressCount(), 5);
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std::string output = sim_.serialOutput();
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EXPECT_NE(output.find("count: 5"), std::string::npos);
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}
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TEST_F(ButtonSystemTest, HoldOnlyCountsOnce) {
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ButtonApp app(&sim_, &btn_);
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app.begin();
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btn_.press();
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for (int i = 0; i < 100; ++i) {
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app.update();
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}
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EXPECT_EQ(app.pressCount(), 1);
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}
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TEST_F(ButtonSystemTest, RapidPressReleaseCycle) {
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ButtonApp app(&sim_, &btn_);
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app.begin();
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// Simulate rapid button mashing
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for (int i = 0; i < 50; ++i) {
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btn_.press();
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app.update();
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btn_.release();
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app.update();
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}
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EXPECT_EQ(app.pressCount(), 50);
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}
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TEST_F(ButtonSystemTest, BouncyButtonWithSettling) {
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ButtonSim bouncy_btn(5); // 5 reads of bounce
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bouncy_btn.setSeed(42);
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ButtonApp app(&sim_, &bouncy_btn);
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app.begin();
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bouncy_btn.press();
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// During bounce, we may get spurious edges.
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// After settling, one press should eventually register.
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for (int i = 0; i < 20; ++i) {
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app.update();
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}
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// At least one press should have registered
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EXPECT_GE(app.pressCount(), 1);
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}
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31
templates/button/test/test_system.cpp.tmpl
Normal file
31
templates/button/test/test_system.cpp.tmpl
Normal file
@@ -0,0 +1,31 @@
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/*
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* test_system.cpp -- Your system tests go here.
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*
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* This file is YOURS. Anvil will never overwrite it.
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* The button example tests are in test_button_app.cpp.
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*
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* System tests use SimHal and ButtonSim to exercise real application
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* logic against simulated hardware. See test_button_app.cpp for examples.
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*/
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#include <gtest/gtest.h>
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||||
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#include "mock_arduino.h"
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#include "hal.h"
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#include "sim_hal.h"
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||||
#include "button_sim.h"
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||||
#include "{{PROJECT_NAME}}_app.h"
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||||
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||||
// Example: add your own system tests below
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||||
// TEST(MySystemTests, DescribeWhatItTests) {
|
||||
// mock_arduino_reset();
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||||
// SimHal sim;
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||||
// ButtonSim btn(0); // 0 = no bounce
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||||
//
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||||
// ButtonApp app(&sim, &btn);
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||||
// app.begin();
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||||
//
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||||
// btn.press();
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||||
// app.update();
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// EXPECT_EQ(app.pressCount(), 1);
|
||||
// }
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||||
34
templates/button/test/test_unit.cpp.tmpl
Normal file
34
templates/button/test/test_unit.cpp.tmpl
Normal file
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* test_unit.cpp -- Your unit tests go here.
|
||||
*
|
||||
* This file is YOURS. Anvil will never overwrite it.
|
||||
* The button example tests are in test_button_app.cpp.
|
||||
*
|
||||
* Unit tests use MockHal and ButtonMock to verify exact behavior
|
||||
* without real hardware. See test_button_app.cpp for examples.
|
||||
*/
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include <gmock/gmock.h>
|
||||
|
||||
#include "hal.h"
|
||||
#include "mock_hal.h"
|
||||
#include "button_mock.h"
|
||||
#include "{{PROJECT_NAME}}_app.h"
|
||||
|
||||
using ::testing::_;
|
||||
using ::testing::AnyNumber;
|
||||
using ::testing::Return;
|
||||
|
||||
// Example: add your own tests below
|
||||
// TEST(MyTests, DescribeWhatItTests) {
|
||||
// ::testing::NiceMock<MockHal> mock;
|
||||
// ButtonMock btn;
|
||||
//
|
||||
// ButtonApp app(&mock, &btn);
|
||||
// app.begin();
|
||||
//
|
||||
// btn.setPressed(true);
|
||||
// app.update();
|
||||
// EXPECT_EQ(app.pressCount(), 1);
|
||||
// }
|
||||
400
tests/test_template_button.rs
Normal file
400
tests/test_template_button.rs
Normal file
@@ -0,0 +1,400 @@
|
||||
use anvil::commands;
|
||||
use anvil::library;
|
||||
use anvil::project::config::ProjectConfig;
|
||||
use anvil::templates::{TemplateManager, TemplateContext};
|
||||
use std::fs;
|
||||
use tempfile::TempDir;
|
||||
|
||||
// ==========================================================================
|
||||
// Template listing and metadata
|
||||
// ==========================================================================
|
||||
|
||||
#[test]
|
||||
fn test_list_templates_includes_button() {
|
||||
let templates = TemplateManager::list_templates();
|
||||
assert!(
|
||||
templates.iter().any(|t| t.name == "button"),
|
||||
"Should list button template"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_template_exists() {
|
||||
assert!(TemplateManager::template_exists("button"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_is_not_default() {
|
||||
let templates = TemplateManager::list_templates();
|
||||
let btn = templates.iter().find(|t| t.name == "button").unwrap();
|
||||
assert!(!btn.is_default);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_lists_button_library() {
|
||||
let templates = TemplateManager::list_templates();
|
||||
let btn = templates.iter().find(|t| t.name == "button").unwrap();
|
||||
assert!(btn.libraries.contains(&"button".to_string()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_lists_digital_capability() {
|
||||
let templates = TemplateManager::list_templates();
|
||||
let btn = templates.iter().find(|t| t.name == "button").unwrap();
|
||||
assert!(btn.board_capabilities.contains(&"digital".to_string()));
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// Composed metadata
|
||||
// ==========================================================================
|
||||
|
||||
#[test]
|
||||
fn test_button_composed_meta_exists() {
|
||||
let meta = TemplateManager::composed_meta("button");
|
||||
assert!(meta.is_some(), "Button should have composed metadata");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_composed_meta_base_is_basic() {
|
||||
let meta = TemplateManager::composed_meta("button").unwrap();
|
||||
assert_eq!(meta.base, "basic");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_composed_meta_requires_button_lib() {
|
||||
let meta = TemplateManager::composed_meta("button").unwrap();
|
||||
assert!(meta.libraries.contains(&"button".to_string()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_composed_meta_has_pin_defaults() {
|
||||
let meta = TemplateManager::composed_meta("button").unwrap();
|
||||
assert!(
|
||||
!meta.pins.is_empty(),
|
||||
"Should have pin defaults"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_pins_for_uno() {
|
||||
let meta = TemplateManager::composed_meta("button").unwrap();
|
||||
let pins = meta.pins_for_board("uno");
|
||||
assert_eq!(pins.len(), 1);
|
||||
assert_eq!(pins[0].name, "button_signal");
|
||||
assert_eq!(pins[0].pin, "2");
|
||||
assert_eq!(pins[0].mode, "input");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_pins_fallback_to_default() {
|
||||
let meta = TemplateManager::composed_meta("button").unwrap();
|
||||
// "micro" is not explicitly listed, should fall back to "default"
|
||||
let pins = meta.pins_for_board("micro");
|
||||
assert!(!pins.is_empty());
|
||||
assert!(pins.iter().any(|p| p.name == "button_signal"));
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// Template extraction
|
||||
// ==========================================================================
|
||||
|
||||
fn extract_button(name: &str) -> TempDir {
|
||||
let tmp = TempDir::new().unwrap();
|
||||
let ctx = TemplateContext {
|
||||
project_name: name.to_string(),
|
||||
anvil_version: "1.0.0".to_string(),
|
||||
board_name: "uno".to_string(),
|
||||
fqbn: "arduino:avr:uno".to_string(),
|
||||
baud: 115200,
|
||||
};
|
||||
TemplateManager::extract("button", tmp.path(), &ctx).unwrap();
|
||||
// Record template name in config, same as create_project does
|
||||
let mut config = ProjectConfig::load(tmp.path()).unwrap();
|
||||
config.project.template = "button".to_string();
|
||||
config.save(tmp.path()).unwrap();
|
||||
tmp
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_basic_scaffold() {
|
||||
let tmp = extract_button("btn");
|
||||
// Basic scaffold from base template
|
||||
assert!(tmp.path().join("lib/hal/hal.h").exists());
|
||||
assert!(tmp.path().join("lib/hal/hal_arduino.h").exists());
|
||||
assert!(tmp.path().join("test/mocks/mock_hal.h").exists());
|
||||
assert!(tmp.path().join("test/mocks/sim_hal.h").exists());
|
||||
assert!(tmp.path().join("test/CMakeLists.txt").exists());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_button_app() {
|
||||
let tmp = extract_button("btn");
|
||||
let app = tmp.path().join("lib/app/btn_app.h");
|
||||
assert!(app.exists(), "Should have button app header");
|
||||
|
||||
let content = fs::read_to_string(&app).unwrap();
|
||||
assert!(content.contains("class ButtonApp"), "Should define ButtonApp");
|
||||
assert!(content.contains("isPressed"), "Should use button interface");
|
||||
assert!(content.contains("was_pressed_"), "Should track previous state");
|
||||
assert!(content.contains("press_count_"), "Should count presses");
|
||||
assert!(content.contains("serialPrintln"), "Should print to serial");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_app_replaces_basic_blink() {
|
||||
let tmp = extract_button("btn");
|
||||
let app = tmp.path().join("lib/app/btn_app.h");
|
||||
let content = fs::read_to_string(&app).unwrap();
|
||||
|
||||
// Should NOT contain basic template's BlinkApp
|
||||
assert!(!content.contains("BlinkApp"), "Should not have BlinkApp");
|
||||
assert!(content.contains("ButtonApp"), "Should have ButtonApp");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_button_sketch() {
|
||||
let tmp = extract_button("btn");
|
||||
let sketch = tmp.path().join("btn/btn.ino");
|
||||
assert!(sketch.exists(), "Sketch should exist");
|
||||
|
||||
let content = fs::read_to_string(&sketch).unwrap();
|
||||
assert!(content.contains("button_digital.h"), "Should include button driver");
|
||||
assert!(content.contains("ButtonDigital"), "Should create ButtonDigital");
|
||||
assert!(content.contains("ButtonApp"), "Should create ButtonApp");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_sketch_replaces_basic_sketch() {
|
||||
let tmp = extract_button("btn");
|
||||
let sketch = tmp.path().join("btn/btn.ino");
|
||||
let content = fs::read_to_string(&sketch).unwrap();
|
||||
|
||||
assert!(!content.contains("BlinkApp"), "Should not reference BlinkApp");
|
||||
assert!(content.contains("ButtonApp"), "Should reference ButtonApp");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_managed_example_tests() {
|
||||
let tmp = extract_button("btn");
|
||||
let test_file = tmp.path().join("test/test_button_app.cpp");
|
||||
assert!(test_file.exists(), "Should have managed test file");
|
||||
|
||||
let content = fs::read_to_string(&test_file).unwrap();
|
||||
assert!(content.contains("MANAGED BY ANVIL"), "Should be marked as managed");
|
||||
assert!(content.contains("ButtonUnitTest"), "Should have unit test fixture");
|
||||
assert!(content.contains("ButtonSystemTest"), "Should have system test fixture");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_student_unit_starter() {
|
||||
let tmp = extract_button("btn");
|
||||
let test_file = tmp.path().join("test/test_unit.cpp");
|
||||
assert!(test_file.exists());
|
||||
|
||||
let content = fs::read_to_string(&test_file).unwrap();
|
||||
assert!(content.contains("YOURS"), "Should be marked as student-owned");
|
||||
assert!(content.contains("button_mock.h"), "Should include button mock");
|
||||
assert!(content.contains("btn_app.h"), "Should include project app");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_has_student_system_starter() {
|
||||
let tmp = extract_button("btn");
|
||||
let test_file = tmp.path().join("test/test_system.cpp");
|
||||
assert!(test_file.exists());
|
||||
|
||||
let content = fs::read_to_string(&test_file).unwrap();
|
||||
assert!(content.contains("YOURS"), "Should be marked as student-owned");
|
||||
assert!(content.contains("button_sim.h"), "Should include button sim");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_no_template_toml_in_output() {
|
||||
let tmp = extract_button("btn");
|
||||
assert!(
|
||||
!tmp.path().join("template.toml").exists(),
|
||||
"template.toml should not be extracted to output"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_preserves_cmake() {
|
||||
let tmp = extract_button("btn");
|
||||
let cmake = tmp.path().join("test/CMakeLists.txt");
|
||||
assert!(cmake.exists(), "CMakeLists.txt should survive overlay");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_variable_substitution() {
|
||||
let tmp = extract_button("mybutton");
|
||||
|
||||
// Sketch should use project name
|
||||
let sketch = tmp.path().join("mybutton/mybutton.ino");
|
||||
let content = fs::read_to_string(&sketch).unwrap();
|
||||
assert!(content.contains("mybutton_app.h"), "Should substitute project name");
|
||||
assert!(!content.contains("{{PROJECT_NAME}}"), "No unresolved placeholders");
|
||||
|
||||
// App header should use project name
|
||||
let app = tmp.path().join("lib/app/mybutton_app.h");
|
||||
assert!(app.exists(), "App header should use project name");
|
||||
|
||||
// Test files should use project name
|
||||
let test_file = tmp.path().join("test/test_button_app.cpp");
|
||||
let test_content = fs::read_to_string(&test_file).unwrap();
|
||||
assert!(test_content.contains("mybutton_app.h"), "Test should include project app");
|
||||
assert!(!test_content.contains("{{PROJECT_NAME}}"), "No unresolved placeholders");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_all_files_ascii() {
|
||||
let tmp = extract_button("btn");
|
||||
for entry in walkdir(tmp.path()) {
|
||||
let content = fs::read_to_string(&entry).unwrap_or_default();
|
||||
for (line_num, line) in content.lines().enumerate() {
|
||||
for (col, ch) in line.chars().enumerate() {
|
||||
assert!(
|
||||
ch.is_ascii(),
|
||||
"Non-ASCII in {} at {}:{}: U+{:04X}",
|
||||
entry.display(),
|
||||
line_num + 1, col + 1, ch as u32
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// C++ API compatibility: test file references valid sensor methods
|
||||
// ==========================================================================
|
||||
|
||||
#[test]
|
||||
fn test_template_button_tests_use_valid_button_api() {
|
||||
let tmp = extract_button("btn");
|
||||
|
||||
// Extract the button library so we can check method names
|
||||
library::extract_library("button", tmp.path()).unwrap();
|
||||
|
||||
// Read mock and sim headers to build the set of valid methods
|
||||
let mock_h = fs::read_to_string(
|
||||
tmp.path().join("lib/drivers/button/button_mock.h")
|
||||
).unwrap();
|
||||
let sim_h = fs::read_to_string(
|
||||
tmp.path().join("lib/drivers/button/button_sim.h")
|
||||
).unwrap();
|
||||
|
||||
let test_file = fs::read_to_string(
|
||||
tmp.path().join("test/test_button_app.cpp")
|
||||
).unwrap();
|
||||
|
||||
// Check that test calls methods that exist in mock or sim
|
||||
let expected_methods = ["isPressed", "setPressed", "press", "release", "setSeed", "setBounceReads"];
|
||||
for method in &expected_methods {
|
||||
let in_mock = mock_h.contains(method);
|
||||
let in_sim = sim_h.contains(method);
|
||||
let in_test = test_file.contains(method);
|
||||
if in_test {
|
||||
assert!(
|
||||
in_mock || in_sim,
|
||||
"Test uses {}() but it is not in mock or sim headers",
|
||||
method
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// Full flow: new project with button template
|
||||
// ==========================================================================
|
||||
|
||||
#[test]
|
||||
fn test_button_full_flow() {
|
||||
let tmp = extract_button("btn_flow");
|
||||
|
||||
// Install the button library (as anvil new --template button would)
|
||||
let meta = library::find_library("button").unwrap();
|
||||
library::extract_library("button", tmp.path()).unwrap();
|
||||
|
||||
let mut config = ProjectConfig::load(tmp.path()).unwrap();
|
||||
config.libraries.insert("button".to_string(), meta.version.clone());
|
||||
let driver_include = format!("lib/drivers/{}", meta.name);
|
||||
if !config.build.include_dirs.contains(&driver_include) {
|
||||
config.build.include_dirs.push(driver_include);
|
||||
}
|
||||
config.save(tmp.path()).unwrap();
|
||||
|
||||
// Assign pin
|
||||
let dir_str = tmp.path().to_string_lossy().to_string();
|
||||
commands::pin::assign_pin(
|
||||
"button_signal", "2",
|
||||
Some("input"),
|
||||
None,
|
||||
Some(&dir_str),
|
||||
).unwrap();
|
||||
|
||||
// Verify everything is in place
|
||||
let config_after = ProjectConfig::load(tmp.path()).unwrap();
|
||||
assert!(config_after.libraries.contains_key("button"));
|
||||
let board_pins = config_after.pins.get("uno").unwrap();
|
||||
assert!(board_pins.assignments.contains_key("button_signal"));
|
||||
|
||||
// Files exist
|
||||
assert!(tmp.path().join("lib/drivers/button/button.h").exists());
|
||||
assert!(tmp.path().join("lib/drivers/button/button_digital.h").exists());
|
||||
assert!(tmp.path().join("lib/drivers/button/button_mock.h").exists());
|
||||
assert!(tmp.path().join("lib/drivers/button/button_sim.h").exists());
|
||||
assert!(tmp.path().join("test/test_button.cpp").exists());
|
||||
assert!(tmp.path().join("test/test_button_app.cpp").exists());
|
||||
assert!(tmp.path().join("lib/app/btn_flow_app.h").exists());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_config_records_template_name() {
|
||||
let tmp = extract_button("tmpl_name");
|
||||
let config = ProjectConfig::load(tmp.path()).unwrap();
|
||||
assert_eq!(config.project.template.as_str(), "button");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_button_audit_clean_after_full_setup() {
|
||||
let tmp = extract_button("audit_btn");
|
||||
|
||||
let meta = library::find_library("button").unwrap();
|
||||
library::extract_library("button", tmp.path()).unwrap();
|
||||
|
||||
let mut config = ProjectConfig::load(tmp.path()).unwrap();
|
||||
config.libraries.insert("button".to_string(), meta.version.clone());
|
||||
config.save(tmp.path()).unwrap();
|
||||
|
||||
let dir_str = tmp.path().to_string_lossy().to_string();
|
||||
commands::pin::assign_pin(
|
||||
"button_signal", "2",
|
||||
Some("input"),
|
||||
None,
|
||||
Some(&dir_str),
|
||||
).unwrap();
|
||||
|
||||
// Audit should pass cleanly
|
||||
commands::pin::audit_pins(None, false, Some(&dir_str)).unwrap();
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// Helper: walk all files in a directory tree
|
||||
// ==========================================================================
|
||||
|
||||
fn walkdir(root: &std::path::Path) -> Vec<std::path::PathBuf> {
|
||||
let mut files = Vec::new();
|
||||
fn walk(dir: &std::path::Path, out: &mut Vec<std::path::PathBuf>) {
|
||||
if let Ok(entries) = fs::read_dir(dir) {
|
||||
for entry in entries.flatten() {
|
||||
let path = entry.path();
|
||||
if path.is_dir() {
|
||||
walk(&path, out);
|
||||
} else if path.is_file() {
|
||||
out.push(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
walk(root, &mut files);
|
||||
files
|
||||
}
|
||||
Reference in New Issue
Block a user